This unit describes the skills and knowledge required to design technically feasible games, including interpreting game design briefs, researching game ideas and literature, and drafting and finalising game design documents.
The unit applies to those who generate, research and develop a game idea through to documentation of the mechanics and design. They are responsible for communicating the vision for a game to the rest of the team.
No licensing, legislative or certification requirements apply to this unit at the time of publication.